Chkn the game whare you create anamles6/24/2023 ![]() You might see drops in framerate while looking at dense clumps of objects (like a bunch of trees and creatures) as a result. Distant graphics loading: where things far away in the world load, even if you can’t see them.This is more common on older machines with slower processors, but we want to rewrite and optimize creature animation so that it’s much lighter and will run faster on all machines. It’s possible in this case that framerates may consistently drop and not recover (to the point where you have to restart the game). Creature overload: when there are tons of creatures loaded into one area. ![]() We’re going to move this to the beginning, when the game first loads, so that it doesn’t cause issues while you’re playing. The framerate may drop temporarily or objects may appear wonky while this loading is happening.
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